The health and armor are one thing, you need both of them for the jungle aswell as ganks, but the passive is what makes speedy Poppy so dangerous, the extra MS helps a ton and the burst with E+Q+Melee combo is just insane, try it out. Just remember to pop this and predator when you're closing in for a gank. The bread and butter of this item though is the active, which pretty much gives the same effect as Predators Boots, making you even faster when you're out hunting those pesky noxians. Turbo Chemtanks stats with perfectly our role, and the passive really helps with clearing camps. Poppy does love movement speed, but with Predator enhancement and Turbo Chemtank we don't really need to build Swiftness Boots. If the enemy team has high CC and/or magical damage champions (both sololaners playing AP, Ziggs bot carry with AP mid.) one should go with Mercurys Threads instead. With minor masteries go with ATK speed, Armor and Health.ĭepending on the enemy composition I usually go with Plated Steelcaps for the passive against auto-attacks from the enemy AD carry. Overgrowth: More of the same, increasing HP on top of resists gives you even more effective durability.Increasing the more resists you build and adding Ws passive you'll become unkillable later on. Conditioning: Following my guide you'll be building heavy into durability, and Conditioning adds to it.Ingenious Hunter helps to reduce the cooldown in increasing manner, giving you more chances to make the best of your items. Ingenious Hunter: In the midgame you'll have Predator Boots, Turbo Chemtank and possibly Randuins Omen.Clearing wards in the river and jungle helps you establish your own vision with this talent. Zombie Ward: Most of the game after first recall you'll be rocking Sweeping Lens as your main trinket.Cheap Shot: Cheap shop adds to your initial burst when you connect your targets face and nearby wall.Predators active speed boost (and burst damage) helps to conquer the shortcomings of Poppys range. Once you manage to get to the targets melee range you'll have no problem finishing the kill. Your main problem with ganks and teamfights is to find and catch the target. Predator: Predator has marvellous synergy with Poppys kit.This skill is really, really overpowered when used right. Fighting 1v1? Slightly tap the R, not to charge it but only to hit it, and boom, 1 second knockup, the enemy isn't flying anywhere else but up.
Enemy team taking Baron? No sweat, throw a hammer there and watch them fly half way to their base, leaving you to free smite the Baron. When the teamfight breaks out you can throw the enemy frontlane far away from the fight, leaving the squishies alone, or you can target the highest enemy damagedealer and throw him away to make the fight 5vs4, or even 5vs2 if you hit multiple opponents. This ability has so many uses it's hard to list them all, and this skill is why Poppy will become one of the dominating junglers once players find her. While the targets hit are flying they are invulnerable and can't be targeted. On hit it deals aoe damage to the targets hit and flings them TOWARDS THEIR OWN FOUNTAIN, no matter the angle, and boy if you charge it to max and hit someone he/she will fly far, far away. She's able to move while charging the hammer, even though she's slowed a bit. Poppy charges her hammer for few seconds to gain additional range, aoe and knockback for the initial hit. This is the skill that makes your ganks so dangerous, so do gank a lot.Even though the range is low, you can E over few of the terrain spots, find them to abuse them.Do not use E when chasing with a teammate and you can't hit a wall, you'll only push the enemy further away from your ally.Only take one point for W for the block, passive and speed boost, the additional ranks don't do much. This dash-blocking is one of the biggest differences between good and bad Poppy players. Meaning if you position yourself BETWEEN the desired dash target and the dasher, the dasher will stop his/hers dash on top of you and take damage. When talking about dashes we talk about Fioras dash, Lees W, Graves E, all of those, not blinks, not teleports, but dashes. The active gives you speed boost for a short period of time, and also BLOCKS ENEMY DASHES. Passively it gives you a lot of durability, scaling the more armor/mres you have. The talk about Teemo on steroids? This is the skill. Learn to use it well if you want to master Poppy. When clearing enemy camps be sure to hit the whole camp with the Q so you'll kill the small monsters aswell.The enemy will be stuck between you and the wall until he/she dies. E+Q combo works wonders, first throw the enemy to the wall, then Q him/her for insane damage and slows.